Years Apart

by Selim Eser, Daniel Zdravkovic and Lukas Kirgios

Screenshot of Years Apart

A single-player VR puzzle game in which the player switches between two biological ages — infant and teenager — using a pocket watch. Each state changes height, reach, field of view, and even the readability of objects in the environment. A pillow fort seen from the lower vantage point becomes an actual castle.

Although the experience is solo, the design logic mirrors multiplayer perspective-splitting: no single viewpoint contains the full picture, and progress requires actively combining what both ages perceive. The team argues that this only works in VR, where the physical difference between the two states is genuinely felt rather than merely seen.